Graphic Novel Review: The Griff by Christopher Moore and Ian Corson
Tuesday, August 23rd, 2011
Title: The Griff
Author: Christopher Moore and Ian Corson
Artist: Jennyson Rosero
Pages: 160
Publisher: William Morrow
Published: July 2011
Where I got the book: Library
From the back cover:
Outrageously funny New York Times bestselling author Christopher Moore and award-winning screenwriter-director Ian Corson team up for a wacky and entertaining graphic tale of alien invasion and a motley crew of Earthlings trying to stay alive and, oh, yeah, save humankind.
The mayhem begins when an ancient alien beacon is unwittingly activated, summoning behemoth spaceships from the far reaches of the galaxy. Hovering in Earth’s atmosphere, they release a biblical stream of pods that transform into minivan-size, people-eating, flying lizardy things that look like mythological griffins. Destroying communications, emergency, and military infrastructure, they systematically kill everyone on the planet. Well, almost everyone.
A pesky trio of New Yorkers isn’t about to roll out the red carpet—or roll over and die—for these unwelcome intergalactic marauders. Unlikely heroes Mo, a snarky, Gothy game-goddess; Steve, a skateboard-punk schwag whore; and Curt, the obligatory buff commando expert in weaponry (and a genius with cosmetics), are going to take it to the aliens—and Florida is where the fight is. Armed with M-16s, a BFG (big f**king gun), and a surplus of guts, they’ll battle their way from the Big Apple to Orlando, where a downed spacecraft is the most awesome new attraction.
And in the Sunshine State another pair of courageous (and pretty damn lucky) humans who have outwitted the toothy Überlizards await: Liz, a babelicious killer whale trainer at Ocean World, and Oscar, a chain-smoking middle-aged professional squirrel (seriously—he’s paid to wear that squirrel costume).
Once united, the intrepid warriors will attempt to infiltrate the alien spacecraft, defeat the spacer invaders, and save (what’s left) of the world—and, if Steve plays his cards right, begin the fun of repopulating Earth all over again.
Review:
Christopher Moore is one of my favorite authors. All of his novels have been greatly enjoyable and hilarious. When I heard he was going to write a graphic novel, I was worried. First it was an original story instead of an adaptation of one of his other books. Second, he was writing it with Ian Corson, a screenwriter for movies I’ve never seen. Then there was the artwork. I hated it. For graphic novels the art style can easily ruin it for me, but since I heart Christopher Moore, I was willing to overlook it. However, in the end I was disappointed with The Griff on so many levels that this review will probably be the last time I mention it or acknowledge its existence.
The story in The Griff centers around an invasion of dragon-like aliens who are eating away at the human race. Survivors are forced to hide underground and be on the run constantly. It’s your typical “us versus them” scenario that can be seen in many, many movies. That’s not too surprising. Moore and Corson originally intended for The Griff to be a movie, but when that failed that eventually decided on the graphic novel format. I don’t want to say this is a problem because of the graphic novel format in general, but I think I can get away with saying that novels are a medium that allow more character development than graphic novels. Graphic novels typically only have 140 pages to get their story across and those pages share the space with art while novels can be 200+ pages of words describing and evolving the characters. The characters, one of my favorite trademarks of a Christopher Moore novel, in The Griff are sorely lacking in the development department. None of them are that interesting and in the short span of the book I never really cared for any of them. There’s the tough girl, the hapless male, the army guy, the guy you kind of want to see die, etc.
Another problem I faced with the book was that a lot of action would take place on a single page and it can sometimes be confusing how all the images fit together. Some pages seem more like a collage than a story. I know they are limited on space but jumping from point A to point C while ignoring what happens in between is not the best way to get there. This is especially noticeable in the action sequences where dialog isn’t spoken and the pictures are forced to speak for themselves. It leaves the reader to infer a lot of details about the story.
Closing Thoughts: Dismiss this book. It’s not worth your time.
Question: Maybe it’s just me, but The Griff led me to believe that everybody on the east coast own a submarine and knows how to drive them. Ture or False?
Second Opinions:
comic book newbie
Kleefeld on Comics
The Crawlspace







